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SHADOW
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cool you'r the best creater of all legend look like a 20/20 on create

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Thread Starter Thread Started by Hari Seldon


Lamp No fully-working prototype completed for Magnifying Transmitter, other devices are/will be prototype IP Information Reply to this Post Post Reply with Quote Edit/Delete Post Report Post to a ModeratorGo to the top of this page

Wireless Energy Transfer
Wikipedia: Wireless Energy Transfer

Nikola Tesla's Magnifying Transmitter
Timeline - 1895 - 1899

Harnessing the Wheelwork of Nature : Te...nergy (excerpt)
Designing a Tesla Magnifier
Practical Magnifier Construction Principles: Making it Work
The Tesla Secondary Simulation Project
The TMT
PBS: The Transmission Of Electric Energy Without Wires (Electrical World and Engineer, March 5, 1904)

Wikipedia: Magnifying Transmitter



http://www.teslasociety.com/teslabanquet.htm#concept

Tesla simply wanted to create electric currents through the Earth. Towers like W. would use radio or microwaves to heat a plasma channel into the ionosphere as it is impractical to build towers high enough to physically reach it. The ionosphere is very efficient at transmitting power, since it is a plasma, so power could be transmitted from one tower to any other on the Earth through the ionosphere, but only if the circuit is completed by sending electric currents back through the ground (see below diagram), or back through wires (but using wires would make this wireless power transmission system a pointless add-on to a normal power grid). Seawater (5 S/m)has 10000000 (10^7) times less conductivity than copper (59.6 × 10^6 S/m) or silver (63.01 × 10^6 S/m). Quartz is one of the most common minerals in the Earth's continental crust (Wikipedia: Quartz). If we tried to conduct the subterranean part of our wireless circuit though the ground (let's say that's quartz) instead of seawater, our current has to face 10000000000000000000000000 (10^25) times more resistance / that many times less conductivity than the copper wiring we use for our current-day power grids Wikipedia: Resistivity.

And so Tesla's wireless power transmission system is impractical, but if you really have no other choice then this wireless power transmission system could work for you.

Not to mention the ecological impacts of the air above the towers turning to plasma would cause a lot of free radical and ozone pollution and would harm any animals like birds caught in the electrically-charged plasma or how many fish would die due to the electric currents we could send through the ocean.

Both the ionosphere (plasma) and the ground (telluric currents) have natural electric currents already, and that shows that manmade electric currents through them are possible in each, but this wireless power transmission system is impractical as I said. Still, practicality is not often an issue for science fiction like QL as long as it is possible as long as it is believable.

Tesla's Magnifying Transmitter's plasma channel up into the ionosphere looks a lot like a charged Farseer Uplink superweapon (the beam of glowing stuff (plasma) going up into the atmosphere with no wires required)


Wardenclyffe Tower




Induction Coil
Invented by: Michael Faraday
Wikipedia: Induction Coil

Splashpower

MacWorld: Splashpower wants to cut the charger cord



Nonradiative Resonant Energy Transfer
Hey, since Freeman Dyson says that it makes sense, I'll agree!

http://newsfeedresearcher.com/rss_t/idt2...17.07.57.07.jsp
Charging Batteries without Wires

"At this point, the work is still theoretical, but the researchers have filed patents and are working to build a prototype system that might be ready within a year. Even without a prototype, though, the physics behind the concept is sound, says Freeman Dyson, professor of physics at the Institute for Advanced Study, in Princeton, NJ. "It's a nice idea and I have no reason to believe that it won't work."

Pendry suspects that people might be squeamish about the idea of wireless energy radiating throughout the air. "Whenever there's powerful energy sources, people worry about safety," he says. Depending on the application, he says, either the electric or the magnetic portion of the near-field radiation could be handy. Using the electric field would pose a health risk, and would be better employed in applications in which people aren't nearby, he says. Conversely, using the magnetic field would be much safer and could be implemented just as easily. "I can't think of any reason to worry [about health concerns]," he says, "but people will."

Soljacic also suspects that the wireless power systems would be safe, based on his calculations and on the known health effects of low-frequency radio waves.

Ideally, says Soljacic, the system would be about 50 percent as efficient as plugging into an outlet, which would mean that charging a device might take longer. But the vision for this sort of wireless-energy setup, he says, is to place power hubs on the ceiling of each room in the house so that a phone or laptop can be constantly charging from any location in a home."
Charging Batteries without Wires

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I took the one less traveled by,
And that has made all the difference.


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This post has been edited 31 time(s), it was last edited by Hari Seldon on 04-02-2008 at 14:27.

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osku200
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Good job. Those units/weapons are 100% COOL.
Big Grin Big Grin Big Grin Big Grin Big Grin Big Grin Big Grin Big Grin Big Grin Big Grin Big Grin Big Grin Big Grin Big Grin

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D4U2
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You find some really strange things. A big energy super weapon would be nice. You're giving me ideas. Thanks. Big Grin

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Hari Seldon
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Thread Starter Thread Started by Hari Seldon


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quote:
You find some really strange things. A big energy super weapon would be nice. You're giving me ideas. Thanks. Big Grin


Hold your horses, I'll get around to an energy weapon next Big Grin .

That Magnifying Transmitter I showed you is designed to basically conduct electricity through the air and the ground, making a wireless loop of electric current (during that process, the air along the loop of current turns to plasma - which is what lightning turns the air into as well). Wires are more efficient, but Nikola Tesla hoped that the Magnifying Transmitter might be used in rural areas that had no wire-based power grid - does this sound familiar? The bases you create in QL don't have a visible wire-based power grid, but the Farseer Uplink (that uplinks into various Farseer Cannons in nearby sectors), when it is primed has a giant beam of light / plasma - that looks a lot like the animation of a Magnifying Transmitter above! So that's what the Magnifying Transmitter might be in QL - an uplink that can transfer power.

So when Globex supposedly lost uplink to the "rogue" FTA turrets in AT 1.3 that explains why Globex couldn't just shut the power off - not only their computer lost connection with the turrets - their Magnifying Transmitter did, too (so what was powering those turrets Shocked?

So I think that the Magnifying Transmitter could be an uplink, and my next post will talk about your energy weapon.

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I shall be telling this with a sigh
Somewhere ages and ages hence:
two roads diverged in a wood, and I --
I took the one less traveled by,
And that has made all the difference.


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Hari Seldon
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Thread Starter Thread Started by Hari Seldon


Text Very common devices IP Information Reply to this Post Post Reply with Quote Edit/Delete Post Report Post to a ModeratorGo to the top of this page

How to make manmade lightning



Tesla Coils
Wikipedia: Tesla Coil

Timeline: popular at a lot of science museums, etc. right now

Tesla Coil in Questacon, the Australian National Science Centre museum:






Van de Graaff generators
Wikipedia: Van de Graaff generator

Timeline: popular at a lot of science museums, etc. right now


How Stuff Works: Van de Graaff Generators


"One of the largest Van de Graaff generators in the world, built by Dr. Van de Graaff himself, is now on permanent display at Boston's Museum of Science. With two conjoined 15 foot aluminum spheres standing on columns many feet tall, this generator can often reach 2 million electron volts on a cool, crisp New England day. Shows using the Van de Graaff generator and several Tesla coils are conducted several times each day."
Wikipedia: Van de Graaff generator

Check out the Theater of Electricity at the Boston Museum of Science:




"A Van de Graaff generator is an electrostatic machine which uses a moving belt to accumulate very high voltages on a hollow metal globe. The potential differences achieved in modern Van de Graaff generators can reach 5 megavolts. Applications for these high voltage generators include driving X-ray tubes, accelerating electrons to sterilize food and process materials, and accelerating protons for nuclear physics experiments. The Van de Graaff generator can be thought of as a constant-current source connected in parallel with a capacitor and a very large electrical resistance."
Wikipedia: Van de Graaff generator

__________________
I shall be telling this with a sigh
Somewhere ages and ages hence:
two roads diverged in a wood, and I --
I took the one less traveled by,
And that has made all the difference.


- "The Road Not Taken" by Robert Frost

This post has been edited 7 time(s), it was last edited by Hari Seldon on 04-02-2008 at 14:28.

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D4U2
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Um. So no Super Shocking Mega Weapon that can destroy a base with one hit.lol

What about a energy desrupter. If this baby hits, you loose all power on your base.(not refering to the Wardenclyffe Tower anymore)

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It can happen, just as long as the effect is temporary. The Quantum Singualrity does that, so you can just tweak its lifespan to your liking (but it has to be reasonable!).

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D4U2
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When my tech tree is complete I will PM it to people who want to see it but I have made a super weapon. Its called the Energy Zapper. It has its own special generator thats called the energy magnifyer. More info would be out for it later.

Hari Seldon do you think you can find me some pictures on/or related to an Ion cannon, artillary rockets, H bomb, radiation explodsion, and a nuke.(Diffrent main,super,mega,and ultra weapons for my game)They don't have to be all at once.

Big Grin THANK YOU Big Grin

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Thread Starter Thread Started by Hari Seldon


Nuclear bombs are available, and IP Information Reply to this Post Post Reply with Quote Edit/Delete Post Report Post to a ModeratorGo to the top of this page

Hmm ... those Van Der Graff /Tesla Coils are short-range and the Wardenclyffe Tower "Magnifying Transmitter" and other things like it need a special receiver at the other end or are very short-range, so it's too bad that neither of those seem to work out as a super/megaweapon ...

WAIT!!! Big Grin



Nuclear Electromagnetic Pulse weapon
Timeline - 1950s - 1960s (high-altitude nuclear tests)

Wikipedia: Electromagnetic pulse
Wikipedia: High altitude nuclear explosion

"Nuclear bombs are capable of creating a destructive electromagnetic pulse (EMP) on a wide scale. The Soviet Union conducted significant research into producing nuclear weapons specially designed for upper atmospheric detonations, a decision that was later followed by the U.S. and the UK. Only the Soviets ultimately produced any significant quantity of such warheads, most of which were disarmed following the Reagan-era arms talks. EMPs can also be created by non-nuclear electromagnetic bombs."
Wikipedia: Nuclear weapon design

"In general, nuclear effects in space (or very high altitudes) have a qualitatively different display. While an atmospheric nuclear explosion has a characteristic mushroom-shaped cloud, high-altitude and space explosions tend to manifest a spherical 'cloud,' reminiscent of other space-based explosions until distorted by earth's magnetic field, and the charged particles resulting from the blast can cross hemispheres to create an auroral display which has led one filmmaker to characterize these detonations as 'the rainbow bombs'. The visual effects of a high-altitude or space-based explosion may last longer than atmospheric tests, sometimes in excess of 30 minutes."
Wikipedia: High altitude nuclear explosion




The debris fireball stretching along Earth's magnetic field with air-glow aurora as seen at 3 minutes from a KC-135 surveillance aircraft.
Wikipedia: High altitude nuclear explosion


Another view of Starfish Prime through thin cloud
Wikipedia: Starfish Prime


Bluegill Triple Prime shot, 1962, altitude 31 miles
Wikipedia: Starfish Prime



"The worst of the pulse lasts for only a second, but any unprotected electrical equipment and anything connected to electrical cables, which act as giant lightning rods or antennas will be affected by the pulse. Older, vacuum tube (valve) based equipment is much less vulnerable to EMP; Soviet cold war era military aircraft often had avionics based on vacuum tubes. There are a number of websites that explore methods for protecting equipment in the home or business from the effects of an EMP attack.

It is important to note that many nuclear detonations have taken place using bombs dropped by aircraft. The aircraft that delivered the atomic weapons at Hiroshima and Nagasaki did not fall out of the sky due to damage to their electrical or electronic systems. This is simply because electrons (ejected from the air by gamma rays) are stopped quickly in normal (dense) air for bursts below 10 km, so they don't get a chance to be significantly deflected by the Earth's magnetic field (the deflection causes the powerful EMP seen in high altitude bursts), but it does point out the limited use of smaller burst altitudes for widespread EMP.

If the B-29 planes had been within the intense nuclear radiation zone when the bombs exploded over Hiroshima and Nagasaki, then they would have suffered effects from the charge separation (radial) EMP. But this only occurs within the severe blast radius for detonations below about 10 km altitude. EMP disruptions were suffered aboard KC-135 photographic aircraft flying 300 km from the 410 kt Bluegill and 410 kt Kingfish detonations (48 and 95 km burst altitude, respectively) in 1962 [2], but the vital aircraft electronics then were far less sophisticated than today and did not crash the aircraft.

Several major factors control the effectiveness of an EMP weapon. These are:

The height of the weapon when detonated
The yield of the weapon
The distance from the weapon when detonated
Geographical depth or intervening geographical features

Beyond a certain height a nuclear weapon will not produce any EMP, as the gamma rays will have had sufficient distance to disperse. In deep space or on worlds with no magnetic field (the moon or Mars for example) there will be little or no EMP. This has implications for certain kinds of nuclear rocket engines. See Project Orion."




http://upload.wikimedia.org/wikipedia/en...P_mechanism.GIF
"The mechanism for a 400 km high altitude burst EMP: gamma rays hit the atmosphere between 20-40 km altitude, ejecting electrons which are then deflected sideways by the earth's magnetic field. This makes the electrons radiate EMP over a massive area. Because of the curvature of earth's magnetic field over the USA, the maximum EMP occurs south of the detonation and the minimum occurs to the north."

__________________
I shall be telling this with a sigh
Somewhere ages and ages hence:
two roads diverged in a wood, and I --
I took the one less traveled by,
And that has made all the difference.


- "The Road Not Taken" by Robert Frost

This post has been edited 7 time(s), it was last edited by Hari Seldon on 04-02-2008 at 14:30.

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Hari Seldon
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Thread Starter Thread Started by Hari Seldon


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http://upload.wikimedia.org/wikipedia/en...titude_EMP2.GIF
"How the peak EMP on the ground varies with the weapon yield and burst altitude. Note that the yield here is the prompt gamma ray output measured in kilotons. This varies from 0.1-0.5% of the total weapon yield, depending on weapon design. The 1.4 Mt total yield 1962 Starfish Prime test had an output of 0.1%, hence 1.4 kt of prompt gamma rays. (The blue 'pre-ionisation' curve applies to certain types of thermonuclear weapon, where gamma and x-rays from the primary fission stage ionise the atmosphere and make it electrically conductive before the main pulse from the thermonuclear stage. The pre-ionisation in some situations can literally short out part of the final EMP, by allowing a conduction current to immediately oppose the Compton current of electrons.)"
Wikipedia: Electromagnetic pulse



"Devices that are susceptible to this type of damage, from most to least vulnerable:

  1. Integrated circuits (ICs), CPUs, silicon chips.
  2. Transistors.
  3. Vacuum tubes (also known as thermionic valves).
    Inductors, motors.
  4. Inductors, motors.


Transistor technology is likely to fail and old vacuum equipment survive. However it must be considered, that different types of transistors and ICs show different sensitivity to EM: bipolar ICs and transistors are much less sensitive than FETs and especially MOSFETs. To protect sensitive electronics, a Faraday cage must be placed around the item. Some makeshift Faraday cages have been suggested, such as aluminum or tin foil."
Wikipedia: Electromagnetic bomb


Effects of this super/megaweapon in QL

The effects of a Nuclear EMP are very similar to the effects of a large solar storm. Both move the Earth's magnetic field, which induces an electric current.

Geomagnetic Storms

"Many communication systems use the ionosphere to reflect radio signals over long distances. Ionospheric storms can affect radio communication at all latitudes. Some radio frequencies are absorbed and others are reflected, leading to rapidly fluctuating signals and unexpected propagation paths. TV and commercial radio stations are little affected by solar activity, but ground-to-air, ship-to-shore, shortwave broadcast, and amateur radio (mostly the bands below 30MHz) are frequently disrupted. Radio operators using high frequencies rely upon solar and geomagnetic alerts to keep their communication circuits up and running.
...
The telegraph lines in the past were affected by geomagnetic storms as well. The telegraphs used a long wire for the data line, stretching for many miles, using ground as the return wire and being fed with DC power from a battery; this made them (together with the power lines mentioned below) susceptible to being influenced by the fluctuations caused by the ring current. The voltage/current induced by the geomagnetic storm could have led to diminishing of the signal, when subtracted from the battery polarity, or to overly strong and spurious signals when added to it; some operators in such cases even learned to disconnect the battery and rely on the induced current as their power source. In extreme cases the induced current was so high the coils at the receiving side burst in flames, or the operators received electric shocks. Geomagnetic storms affect also long-haul telephone lines, including undersea cables if they aren't fiber optic based."

"When magnetic fields move about in the vicinity of a conductor such as a wire, an electric current is induced into the conductor. This happens on a grand scale during geomagnetic storms (the same mechanism also influences telephone and telegraph lines, see above). Power companies transmit alternating current to their customers via long transmission lines. The nearly direct currents induced in these lines from geomagnetic storms are harmful to electrical transmission equipment, especially to the transformersit overheats their coils and causes saturation of their cores, constraining their performance; it also tends to trip various protective devices. On March 13, 1989, in Québec, 6 million people were without commercial electric power for 9 hours as a result of a huge geomagnetic storm. Some areas in the northeastern U.S. and in Sweden also lost power. By receiving geomagnetic storm alerts and warnings, power companies can minimize damage and power outages."



So, these Geomagnetic storms (Nuclear EMPs and Coronal Mass Ejections/Solar Storms) - if they are large enough - can overload transformers, trip circuit breakers or fuses, or in unprotected, extremely large electric circuits like telegraph lines - cause not just electronics but also small wires to catch on fire.


The effects in QL could be a lightning discharge going from all units in the sector to the ground while all strucutres are already grounded so the electricity just goes from the structure straight to the ground and you don't see anything (natural lightning is caused by lots of charged particles building up in clouds - a VERY large EMP would be able to create lightning in a similar way, expecially on the metallic units in the game as they conduct electrons easily and the electric charges build up even more on the outside of the unit).

All power generators would catch fire, then you have a little time to recycle them to save yourself from Mammoth Turbine radiation clouds, then soon after the power generators explode and die (in real life power generators' power transmission systems would be blown just like the transformers - that's it - and with QL quantum repair units like Da Vincis that is a simple problem to fix so I have to have the power generators unrealistically die so that the EMP creates a true problem and not just a nuisance).

I made sure that you can recycle your Mammoths so an EMP is still a strictly non-violent weapon that does not directly kill people - in real life it seems that the only life-threatening effect of an EMP/Geomagnetic Storm is disrupting the power grid so city services fail, elevators stop, etc. amd although that could kill a lot of people who are trapped in the machinery or for example need to go to the hospital, many people could still flee the city into the country and go to the farm to survive.

Because the generators explode your base becomes low power and your unit replication slows + you cannot recycle (hilight structure and press delete key to recycle) anymore because of the low power.

The other units and structures in QL would survive just as your car can survive a lightning strike and even you can survive inside the car, too so long as you do not put you hand outside of the car and touch the outside surface (since your car's metal exterior is a Faraday Cage - that's how simple it is to create a Faraday Cage). So only the power generators/transformers would have problens - just as they would in real life, if they were specifically protected from EMP. When scientists made a large electrical EMP generator to test nuclear-sized EMPs when they left after that day of work the newer cars wouldn't start because their transistor-based computers were fried, but the older cars didn't have transistors and ran fine.

__________________
I shall be telling this with a sigh
Somewhere ages and ages hence:
two roads diverged in a wood, and I --
I took the one less traveled by,
And that has made all the difference.


- "The Road Not Taken" by Robert Frost

This post has been edited 4 time(s), it was last edited by Hari Seldon on 04-02-2008 at 14:36.

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Hari Seldon
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Thread Starter Thread Started by Hari Seldon


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So Nuclear EMPs are POWERFUL Super/Megaweapons, but their effect is over such a large area (even if you try to minimize the area affected) that the cost of using a Nuclear EMP is that it forces EVERYBODY and EVERYTHING in the sector to low power, and EVERYTHING in the sector takes on a slight tinge due to the bright auroral colors in the sky (see above Starfish Prime pictures).

That's not so bad, though. It's almost like forcing a cease-fire, except that the units still work, unless ... EMPs destroy complex electronics, so maybe the units go into "idle" (there is an SDK state for that) since their electronics are too shot to target anything (for Da Vincis and Etros that would be too shot to repair anything), or do ANYTHING for that matter - so the units just stop and float around except for BC-45s which would keep flying (I suppose) but stop all attacks and ignore all commands.

The EMP nuke could also EMP any Evangelos Strike Bombers in orbit, preventing them from landing while the EMP effect lasts (before the units/buildings' systems are auto-repaired after a set amount of time).

That is the proposal for an SDK Energy-based Megaweapon.

__________________
I shall be telling this with a sigh
Somewhere ages and ages hence:
two roads diverged in a wood, and I --
I took the one less traveled by,
And that has made all the difference.


- "The Road Not Taken" by Robert Frost

This post has been edited 1 time(s), it was last edited by Hari Seldon on 12-30-2006 at 11:08.

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quote:
Originally posted by D4U2
for it later.

Hari Seldon do you think you can find me some pictures on/or related to an Ion cannon, H bomb, radiation explodsion, and a nuke.(Diffrent main,super,mega,and ultra weapons for my game)They don't have to be all at once.

Big Grin THANK YOU Big Grin
artillary rockets

I PMd you a rocket artillery. More pics will come.

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Hari Seldon
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Rotundus (mobile spherical robot)
Timeline - 2005-now

Rotundus corporate website
Robotic ball that chases burglars
Rotundus: Big Black Rolling Ball


Rotundus Logo

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Any information on EMP-hardened metal?

Remember the scale of QL is rather large (a ballpark figure for Epsilon's height would be a three-story building and a Blade Scout is the equivalent of an F-16 fighter).

Perhaps the nuclear missiles FTA uses are "clean" bombs, such as Tsar Bomba. Even though it produced a yield of 50 000 kilotons, was detonated with a relatively low amount of nuclear fallout. In fact, if the Russians weren't smart and went ahead with placing U-238 in the bomb instead of lead, the bomb would have produced a 100 megaton detonation with massive amounts of fallout (which would make its way to heavily populated centres such as Moscow and St. Petersburg).

Another problem is the intense heat generated by thermonuclear weapons. Infrared radiation would melt ship hulls unless they were painted white and had reflective properties (which might be Globex's downfall, since their dropships are painted brown with patches of black on them, which actually absorbs heat and radiation -- FTA's dropship is painted white).

And for your edification:
Top 3 nuclear detonations (in terms of yield in kilotons)
1. Tsar Bomba (USSR, 50 000)
2. Castle Bravo (US, 15 000)
3. Ivy Mike (US, 10 500)

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Metals are conductors. The problem with EMPs is that the massive release of electrons overloads the conductors involved in sensitive electronics, but hey there are defenses (a Faraday cage or an electrostatic shielding system)



"Devices that are susceptible to this (EMP) type of damage, from most to least vulnerable:

  1. Integrated circuits (ICs), CPUs, silicon chips.
  2. Transistors.
  3. Vacuum tubes (also known as thermionic valves).
    Inductors, motors.
  4. Inductors, motors.


Transistor technology is likely to fail and old vacuum equipment survive. However it must be considered, that different types of transistors and ICs show different sensitivity to EM: bipolar ICs and transistors are much less sensitive than FETs and especially MOSFETs. To protect sensitive electronics, a Faraday cage must be placed around the item. Some makeshift Faraday cages have been suggested, such as aluminum or tin foil."
Wikipedia: Electromagnetic bomb



Faraday Cage




"A Faraday cage or Faraday shield is an enclosure formed by conducting material, or by a mesh of such material. Such an enclosure blocks out external static electric fields. Faraday cages are named after physicist Michael Faraday, who built one in 1836 and explained its operation.

The electrical charges in the enclosing conductor repel each other and will therefore always reside on the outside surface of the cage. Any external static electrical field will cause the charges to rearrange so as to completely cancel the field's effects in the cage's interior. This effect is used for example to protect electronic equipment from lightning strikes and otherelectrostatic discharges.

To a large degree, Faraday cages also shield the interior from external electromagnetic radiation if the conducting material is thick enough and its meshes, if present, are significantly smaller than the radiation's wavelength. This application of Faraday cages is explained under electromagnetic shielding."
Wikipedia: Faraday Cage



NASA Electrostatic Shielding System proposal

"Like charges repel. So why not protect astronauts by surrounding them with a powerful electric field that has the same charge as the incoming radiation, thus deflecting the radiation away?"
NASA: Electrostatic shielding system proposal

__________________
I shall be telling this with a sigh
Somewhere ages and ages hence:
two roads diverged in a wood, and I --
I took the one less traveled by,
And that has made all the difference.


- "The Road Not Taken" by Robert Frost

This post has been edited 4 time(s), it was last edited by Hari Seldon on 09-02-2007 at 01:35.

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Cheyenne Mountain IP Information Reply to this Post Post Reply with Quote Edit/Delete Post Report Post to a ModeratorGo to the top of this page

The Apostle seems to detonate right on the ground level, which does not spread out the nuke's massive damage as I was talking about with the EMP and by the way, if you detonated a large H-bomb in the atmosphere I estimate that you could light the whole state of Texas on fire.

Conventional chemical weapons destroy chemical bombs to create the explosion's heat, so the energy involved in the explosion is in almost all cases only enough to break more chemical bonds nearby. Heavier armor plating means that more chemical bonds have to be broken before the armor fails.

However, atomic bombs use fission to create the explosion and that is the breaking up of atoms which has more than enough energy to break lots of chemical bonds - any kind of chemical bond. Ted Taylor did an experiment: ".. added to his already considerable reputation by holding up a small parabolic mirror and lighting a cigarette with an atomic bomb. The fireball was twelve miles away."
G. Dyson, Project Orion: The True Story of the Atomic Spaceship (New York, Henry Holt & Co., 2003) p.67

That is how much energy an atomic explosion has - and the fusion explosion from a hydrogen bomb is even bigger.

However, nuclear chain reactions happen very quickly and then they're over. Lew Allen used graphite-encased steel balls 20 feet from a tens-of-kilotons nuclear explosion to see if the neutrons from the bomb could transmute the steel (G. Dyson, Project Orion: The True Story of the Atomic Spaceship (New York, Henry Holt & Co., 2003) p.69 & 72). That showed how material (including graphite) can ablate (have a thin outer layer of itself vaporized since the time of exposure to the extreme heat is very short) and still maintain integrity despite of the heat and radiation (as long as it does not catch on fire). Another experiment showed that the grease from someone's fingerprint ablated and protected a steel plate from ablating in a C-4 explosion. Still, Project Orion also needed to have enough shielding from the neutrons which can easily penetrate feet of lead shielding since neutrons have no charge and pass right through the mostly empty space (taken up by diffuse electron shells) that we are made up of until the neutrons finally hit the tiny nucleus by chance. The thicker shielding you have the more likely that the neutrons will hit the shielding's atoms before it reaches yours.

Project Orion and ordiary materials can take the heat (since the time of exposure to the extreme heat is very short) so long as they just ablate and do not catch on fire (as the cigarette did) or boil (as your eyeballs would if you were too close and chose to watch a nuclear explosion). The problem as I said is the neutrons which can only be mostly on average stopped by many feet of shielding (whether it's the ground or your armor).

The strong wind generated by the bomb dropped on Hirosima destroyed most of the houses and buildings within a 1.5 miles radius.
A-bomb WWW museum

Underground facilities can survive nukes, but it's difficult for anything above-ground to (including sturdy buildings).

What kind of protection would you need to withstand all of the effects from a multi-megaton nuclear blast from 1.5 miles (3km) away? Something as strong as Cheyenne Mountain's 3-foot thick, 25-ton solid steel blast door.

So then if Epsilon's armor is 3 feet thick we survive so long as the multi-megaton nuclear weapon is 1.5 miles away! Epsilon has to have MORE armor since Epsilon can (almost) take two hits from Apostle nuclear missiles! As I said before, graphite-encased steel balls survived the heat from a few kiloton nuclear explosion 20 feet away, but the steel transmuted to some degree from the released neutrons. Any living thing within that graphite-encased ball would be doomed to die from radiation poisoning (and even electronics can't take too many neutrons - that's why our test fusion reactors break down - the neutrons eventually poke too many holes in the ceramic superconducting magnets and we just have to throw the whole thing away). You and Blair and any electronics on Epsilon would not survive the neutrons from a direct hit from nuclear blast - there are just WAY too many neutrons created (and so no matter what kind of practical shielding you have, too many neutrons will still get through) and your only hope is to be far away from the nuke so the neutrons have a chance to spread out. So the only reason you and Blair can survive an Apostle nuclear missile is either because Epsilon has LOTS more armor than the standard aircraft carrier (which would make sense if you're trying to build something to survive a nuke), or the armor in QL is impossibly-good-neutron-absorbing science fiction (but this is just a game so that's ok).




Cheyenne Mountain
"Cheyenne Mountain, a mountain located on the southwest side of Colorado Springs, Colorado, USA, is the location of a major United States military command base: Cheyenne Mountain Operations Center (CMOC), formerly called Cheyenne Mountain Air Force Station (CMAFS). Civilian facilities, including the Cheyenne Mountain Zoo and the Will Rogers Shrine of the Sun, are also located on the mountain.

On July 28, 2006, the CMOC ceased to be an operational base; its functions have been transferred to nearby Peterson AFB. NORAD officials no longer feel there is a threat of an intercontinental nuclear attack which could disrupt operations. The facility is on "warm standby" and could be reactivated if needed.
...
The underground Combat Operations Center (COC) was originally intended to provide 70% probability of continuing to function if a five-megaton nuclear weapon detonated three miles (5 km) away, but was ultimately built to withstand a multimegaton blast within 1.5 nautical miles (3 km). It was also designed to be self-sufficient for brief periods, have backup communications and television intercom with related commands, house personnel during an emergency, and protect staff against fallout and biological and chemical warfare.

Some interior spaces are mounted on shock absorbers and protected against EMP. All connections between buildings and components were to be designed for the required flexibility to remain functional. Blast doors were built.

The main entrance to the complex is about one-third of a mile (540 m) from the North Portal via a tunnel which leads to a pair of 25-ton steel blast doors. Behind them is a steel building complex built within a 4.5 acre (18,000 m²) grid of excavated chambers and tunnels and surrounded by 2,000 feet (600 m) of granite. The main excavation consists of three chambers 45 feet (15 m) wide, 60 feet (20 m) high, and 588 feet (180 m) long, intersected by four chambers 32 feet (10 m) wide, 56 feet (17 m) high and 335 feet (100 m) long. Fifteen buildings, freestanding without contact with the rock walls or roofs and joined by flexible vestibule connections, make up the inner complex. Twelve of these buildings are three stories tall; the others are one and two stories."
Wikipedia: Cheyenne Mountain

__________________
I shall be telling this with a sigh
Somewhere ages and ages hence:
two roads diverged in a wood, and I --
I took the one less traveled by,
And that has made all the difference.


- "The Road Not Taken" by Robert Frost

This post has been edited 10 time(s), it was last edited by Hari Seldon on 04-02-2008 at 14:44.

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I think this is a good Idea. Why don't you tell Miles?

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Hari,12w34r,cardb0ard I know I been out but I'm still looking for that info of some pictures on/or related to an Ion cannon, artillary rockets, H bomb, radiation explodsion, and a nuke.(Diffrent main,super,mega,ultra, and NEW MASTER weapons for my game)They don't have to be all at once.


Hari do you think you can get e info on hard metals. I have them in this order so far.
Iron,Metal,Steel,platium, and titanium. Titanium and platnium are the hardest I can find.

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quote:
Originally posted by D4U2
Hari do you think you can get e info on hard metals. I have them in this order so far.
Iron,Metal,Steel,platium, and titanium. Titanium and platnium are the hardest I can find.


To tell you the truth, if you are looking for hardness metals are not the way to go. Organic compounds win out.

If you are looking at metals though, Aluminium-Titanium alloys are incredibly strong.

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